John 6:19. The fixed version. The first try had a third arm.
John 6:19. The fixed version. The first try had a third arm.

I illustrated the Gospel of John* on a box on my desk

*And then I couldn't stop, so the rest of the Gospels+ are rolling out now too...

Brian Trzupek · September 2026

I got my hands on one of AMD's Ryzen AI Halo boxes and wanted to see what it could actually do. Not a benchmark first. A real project. So I picked something big enough to be a stress test and personal enough that I'd care how it came out: a fully illustrated Gospel of John. All 21 chapters, every verse, with a picture for every scene.

It ended up being 88 scenes plus two character portraits, and every image was made on the box sitting on my desk. No cloud image API, no credits, no upload of anything. I did it in one evening and finished it the next morning. You can read the whole book here.

Open the Visual BibleSee every attemptCode and numbers

The box

The Halo is AMD's developer platform for the Ryzen AI Max+ 395. 16 Zen 5 cores, a Radeon 8060S GPU with 40 compute units, an NPU, and 128 GB of memory. Mine came with ComfyUI, ROCm, vLLM and Lemonade already installed, which saved me a lot of setup.

For this kind of work the spec that matters most is the memory. The GPU only has 512 MB carved out as "real" VRAM, but it can map about 94 GB of the system's memory. So a 20 billion parameter image editing model just... loads. On an integrated GPU. Most desktop graphics cards can't do that.

How I drove it

I don't want to sit in a node graph for hours. I want to talk to it. So the setup is:

In practice that means I say "give me John the Baptist at the Jordan, pointing at Jesus walking toward him" and a picture shows up in the chat about 15 seconds later. If something's off, I say "fix his hand" and it does.

Getting the plumbing right took a few rounds. The fun ones:

Keeping the faces straight

Making one pretty picture is easy now. Getting the same guy to show up in 88 of them is the hard part.

What worked was simple. First I had two portraits generated, one of Jesus and one of John the Baptist. Then every scene with either of them used that portrait as a reference image. FLUX.2 klein can take a reference and put the same face in a completely new scene, no training required. It costs about twice as long per image (15 seconds instead of 8), and it's worth it.

Portrait of Jesus used as the reference image Portrait of John the Baptist used as the reference image
The two reference portraits. Every scene with either of them started from one of these.

The stuff AI gets wrong about the first century

This was the funniest part. The models are great at "cinematic ancient Jerusalem at dusk". They are bad at remembering that nobody in AD 30 had a wristwatch.

Claude checked every image before showing it to me and rerolled or edited anything off. It caught most things. The running tally of what got fixed:

First attempt: the figure walking on the water has three arms After one edit: two arms
John 6:19, walking on the water. Left: the first try, with a bonus arm. Right: one edit later, 53 seconds.

The edits were done with Qwen-Image-Edit. You just tell it what to change in plain English. "The man walking on the water must have exactly two arms." "Remove the wristwatches from the two men on the right." It's scary good at that. It is also very literal. In Peter's denial scene there was a rooster sitting on top of the servant girl's lamp. I asked it to take the rooster off the lamp. It removed the girl. That one I ended up regenerating from scratch, and she's back in the book now.

Before: a rooster perched on the servant girl's lamp After: the girl is gone and the rooster moved to a wall
John 18. I asked it to remove the rooster. It removed the girl and kept the rooster.

Claude's checks caught most of it, but not everything. A couple I caught just by looking at the pages. In the arrest in the garden, one of the soldiers knocked to the ground wasn't really a person. Some armor, a face, and then... something else. And in the scourging, Jesus had three legs. On a phone you'd scroll right past both. On a big screen they jump out at you. Each one took a single edit to fix, under a minute apiece.

Before: one of the fallen soldiers on the right is not quite human After: two normal fallen Roman soldiers
John 18:6, "they went backward, and fell to the ground." Left: the soldier on the right is not a person. Right: fixed.

Chapters 19 and 20 were the hardest. Anatomy under strain is where these models fall apart, and the crucifixion scenes needed the most passes. Thomas and the wounds took four edits and a fresh start, because the edit model kept moving the nail wound onto Thomas's hand instead of Jesus's. Lesson learned: if an edit fights you twice, regenerate with a composition that avoids the problem.

The numbers

I had Claude go back through ComfyUI's own job history and then run a proper benchmark with power sampling, because I wanted real numbers.

Images in the book 88 scenes + 2 portraits
Total attempts 168 (103 reference shots, 18 plain, 47 edits)
Attempts per published image 1.87
GPU time for the whole book 68 minutes
One scene (klein, 1344x768, 4 steps) 8.6 s, or 15.7 s with a reference face
One edit (Qwen-Image-Edit) 32 s warm, 54 s right after switching models
Power 31 W idle, about 156 W flat out
Energy per scene about 0.3 to 0.6 Wh
Electricity for the entire book about 0.18 kWh. Call it 3 cents.

A few things jumped out at me:

The GPU was busy less than half the time. 68 minutes of GPU work over about two and a half hours of actual session. The rest was writing prompts, looking at pictures, and me deciding what I actually wanted.

Switching models is the real tax. Every time I went from generating to editing and back, ComfyUI had to load the other model. Each one got loaded 27 times. A warm edit is 32 seconds. An edit right after a generate is 54.

It runs hot and it doesn't care. Back to back edits pushed the GPU to 100 °C and the package sat at about 156 W. The clock speed dropped less than 1%. It hits its power limit and just sits there.

The cloud would've been cheap too. The same 240 or so calls on hosted image APIs would run somewhere between $7 and $32 depending on the model. So for me the win wasn't the money. I could reroll as much as I wanted without watching a meter, nothing left my house, and I kept every full resolution file.

Part two: the Gospel of Mark

The next evening I did the Gospel of Mark the same way. 16 chapters, 678 verses, 75 scenes. Mark is shorter than John and it moves fast, so the scenes do too. You can read it here.

Open MarkSee every attempt

A few things were different this time.

The box had other work to do. Mark ran under a harder test than John. The whole time it was running, I had a separate workflow going on the same box with three AI coding agents working at once. So the image models were sharing the machine with them from the first picture to the last.

Same Jesus, two new faces. I reused the Jesus and John the Baptist portraits from John, so it's the same Jesus in both books. Mark leans hard on Peter, and it ends with Mary Magdalene at the cross, at the tomb and in the garden. So I had Claude make one portrait of each and use them as the reference in the scenes where they're the main figure.

Portrait of Simon Peter used as a reference image Portrait of Mary Magdalene used as a reference image
The two new portraits for Mark: Peter and Mary Magdalene.

The text got checked first. Claude pulled the King James text from two separate public domain datasets and compared them verse by verse before anything got drawn. All 678 verses matched word for word.

I mostly let it run. I approved the scene list up front, and then Claude generated, checked, fixed, and sent me a contact sheet every few chapters.

What went wrong this time

The checking was a lot stricter on Mark. Instead of looking at the whole picture, Claude zoomed into every image a piece at a time. That caught a lot more. Only 10 of the 75 scenes were keepers on the very first try. On John it was closer to half.

The new ones I hadn't seen before:

Before: a garbled subtitle burned into the bottom of the image After: the subtitle removed
Mark 12:13-17. Left: the prompt had a line of dialogue in it, so the model added a subtitle. Right: one edit later.
Before: the triumphal entry with the modern Jerusalem skyline behind After: the same scene on a country road with no city in view
Mark 11:1-11. Left: the Dome of the Rock and apartment blocks. Right: take the city out of the shot.

The edit model is still very literal. Asked to swap a fedora for a head cloth on one man far in the background, it put the head cloth on a Pharisee in the front and made the fedora sharper. Six of the 28 edits on Mark made things worse and got thrown out.

And one got past everybody until I looked at the live site myself. In Mark 3 the man whose withered hand has just been healed is holding it up for everyone to see, and it only had four fingers. Of all the hands to get wrong. One edit fixed it.

Before: the healed hand has a thumb and only three fingers After: the healed hand has a thumb and four fingers
Mark 3:1-6, "stretch forth thine hand." Left: four fingers, counting the thumb. Right: five.

One new annoyance on the plumbing side: every single edit timed out on the Mac end, even though it finished fine on the box. Claude worked around it by pulling the finished image straight from ComfyUI. The cause was on the MCP side: the client gives up on a request after about a minute, and when it gave up, the server stopped watching the job, so the picture never made it back to my Mac. That's fixed now. Every job gets watched in the background until its image is saved, and a call that runs long comes back with a job id that Claude picks up a moment later.

Mark by the numbers

John Mark
Scenes 88 75
New portraits 2 2
Total attempts 168 189 (160 generations, 29 edits)
Attempts per published image 1.87 2.45
GPU time 68 minutes 99 minutes
Session length about 2.5 hours about 2.9 hours

Mark took more attempts per picture than John even though it's the shorter book. Most of that is the stricter checking. Each picture was also slower. A typical scene took 22 seconds instead of 16, and a typical edit took 92 seconds instead of 53. Most likely that's the three coding agents sharing the box. Given that, I think Mark went really well.

Part three: the Gospel of Luke

Then Luke. 24 chapters, 1,151 verses, 103 scenes. It's the longest one yet, and at this point I want to do all four Gospels. You can read it here.

Open LukeSee every attempt

This time the box had nothing else to do. I had just rebooted it to clear out dozens of orphaned Chromium sessions that were eating memory, and no coding agents were running. That made Luke a good control for Mark. A typical scene took 17 seconds, right back near John's 16, and a typical edit took 57 seconds instead of Mark's 92. So the slowdown on Mark really was the three agents sharing the box.

One housekeeping note from the box itself. The orphaned Chromium processes didn't come back this run. But a python3 process that belongs to ComfyUI hung around after I closed ComfyUI properly, still holding onto 2.4 GB of memory. The only way I've found to get the machine back to a clean state for the next run, whatever I'm doing next, is a full restart.

The timeout is fixed. On Mark every single edit "timed out" on my Mac even though it finished on the box. Before starting Luke, Claude rewrote that part of the MCP server so each job is watched in the background until its image is saved, and a call that runs long comes back with a job id instead of an error. Luke had 60 edits. Not one of them timed out.

One new face. Luke opens with two chapters of birth stories, so Mary, the mother of Jesus, got her own portrait. Jesus, John the Baptist, Peter and Mary Magdalene carried over from John and Mark.

Portrait of Mary, the mother of Jesus, used as a reference image Luke writing on a scroll by the light of a small clay oil lamp
Left: the new reference portrait of Mary. Right: the opening of Luke. The first try gave him a yellow pencil.

Parables look different now. Luke is full of parables: the Good Samaritan, the prodigal son, the lost sheep, Lazarus at the rich man's gate. Those are stories Jesus tells, not things that happened in front of the disciples, and I wanted the pictures to say so. So parable scenes get a soft, blurry edge, the way a movie shows a dream or a flashback, plus a small "A parable" label. It's done in the page itself, not baked into the images, so it can be tuned later. Mark's two parable scenes got it too.

The prodigal son's father embracing his returning son
Luke 15:11-24, the prodigal son. On its All scenes page this one has the soft parable edge.

What went wrong this time

Same story as Mark: 20 of 103 scenes were keepers on the first try. The new ones:

Luke by the numbers

Mark Luke John
Scenes 75 103 88
Total attempts 189 254 (194 generations, 60 edits) 168
Attempts per published image 2.45 2.44 1.87
Typical scene 22 s 17 s 16 s
Typical edit 92 s 57 s 53 s
GPU time 99 minutes 108 minutes 68 minutes
Other work on the box three coding agents none none

Part four: the Gospel of Matthew

And now Matthew. 28 chapters, 1,071 verses, 111 scenes, which makes it the biggest book so far. With Matthew done, all four Gospels are up. You can read it here.

Open MatthewSee every attempt

Before starting, the box was checked and came back clean: only ComfyUI running, no language model loaded, half a gigabyte of GPU memory in use, and no coding agents. So Matthew is a second quiet run to compare with Luke, and the numbers lined up almost exactly. A typical scene took 16.7 seconds (Luke 16.8) and a typical edit took 57.0 seconds (Luke 57.0). The whole book took 91 minutes of GPU time over about two and a half hours.

It got easier. 38 of the 111 scenes were keepers on the very first try, against 20 of 103 for Luke and 10 of 75 for Mark. Matthew needed 1.94 attempts per published image, the best since John. Nothing about the box changed. The prompts did. By now there is a long list of things that don't work (no quoted speech, no distant cities, never "well-dressed", keep babies out of people's arms) and every prompt started from it.

One new face. Matthew's first two chapters follow Joseph, so he got his own portrait. It came out right on the first try, and he carries the dream, the flight into Egypt and the move to Nazareth.

Portrait of Joseph, used as a reference image Joseph asleep as the angel of the Lord speaks to him in a dream
Left: the new reference portrait of Joseph. Right: Matthew 1:18-25, the dream. The first try gave him a grey sock and a pillow that looked like a roll of paper towels.

More parables. Matthew has 14 parable scenes, and they all get the soft dream edge from Luke. I also marked the sheep and the goats in chapter 25 as a parable. It's more of a picture of the judgment than a story, but it's told the same way the others are, so it gets the same treatment.

A shepherd standing between a flock of sheep and a herd of goats
Matthew 25:31-46, the sheep and the goats. Kept on the first try.

What went wrong this time

A failed edit: the disciple whose glasses were to be removed has no head The risen Jesus on a mountaintop at sunrise with his arms outstretched over his kneeling disciples
Matthew 28:16-20, the last scene of the book. Left: the edit that removed a pair of glasses by removing the head. Right: the reroll that made it in.

Matthew by the numbers

Matthew Mark Luke John
Scenes 111 75 103 88
Total attempts 217 (163 generations, 54 edits) 189 254 168
Attempts per published image 1.94 2.45 2.44 1.87
Kept on the first try 38 10 20 about half
Typical scene 17 s 22 s 17 s 16 s
Typical edit 57 s 92 s 57 s 53 s
GPU time 91 minutes 99 minutes 108 minutes 68 minutes
Other work on the box none three coding agents none none

Part five: the Acts of the Apostles

After the four Gospels I kept going into Acts. 28 chapters, 1,007 verses, 98 scenes. It's a different kind of book: the story moves from Jerusalem out to Samaria, Damascus, Antioch, Athens, Ephesus, a shipwreck and finally Rome, and most of it follows one man. You can read it here.

Open ActsSee every attempt

Because it's long, I had Claude work through it in four chunks (chapters 1 to 7, 8 to 12, 13 to 20 and 21 to 28) and post a contact sheet after each one. On the site it's still one book.

The cast came first. Before a single scene, Claude read through the whole book to work out who comes back, so the faces wouldn't drift. Paul is in 45 of the 98 scenes, from the young man holding the coats at Stephen's stoning to the house in Rome. So Paul got a portrait, and so did John, Stephen, Barnabas, Silas and Philip. Peter, Mary and Jesus carried over from the Gospels. The box was quiet again for this run, nothing else on it.

Portrait of Paul, used as a reference image Saul fallen on the road to Damascus in a blinding light from heaven
Left: the new reference portrait of Paul. Right: Acts 9:1-9, the road to Damascus. The first try put everyone in cargo shorts and hiking boots.

Two new tricks. The image model can only take one reference portrait at a time, which is a problem when Paul and Barnabas are in the same scene. It turns out the edit model can take a second image. So when a face drifted, Claude ran an edit that said, in effect, make this man look like the man in the portrait. That fixed Paul's face in three scenes. The other trick was about windows. On every book so far, asking the edit model to change a window made it worse. Asking it to paint over the window with plain wall worked every time.

Barnabas bringing Saul to the apostles, with Saul's face not matching his portrait The same scene after an edit that used Paul's portrait to fix his face
Acts 9:26-31, Barnabas brings Saul to the apostles. Left: the man in the middle doesn't look like Paul. Right: the same image after an edit with Paul's portrait as a second image.

Visions get the dream edge. Acts has no parables, but it has visions: Peter's sheet full of animals, the man of Macedonia, and the Lord standing by Paul at night in Corinth. Those three get the same soft edge as the parables, labeled "A vision".

Peter kneeling on a rooftop as a great sheet full of animals comes down from the sky
Acts 10:9-16, Peter's vision on the housetop. The first try printed the animals on the sheet like fabric.

What went wrong this time

Paul before King Agrippa, with Bernice drawn as a bearded man The same scene after an edit, with Bernice as a woman
Acts 26:1-23, Paul before Agrippa. Left: Bernice, center, as drawn. Right: after one edit.

Acts by the numbers

Acts Matthew Mark Luke John
Scenes 98 111 75 103 88
New portraits 6 1 2 1 2
Total attempts 234 (162 generations, 72 edits) 217 189 254 168
Attempts per published image 2.25 1.94 2.45 2.44 1.87
Typical scene 17 s 17 s 22 s 17 s 16 s
Typical edit 57 s 57 s 92 s 57 s 53 s
GPU time 115 minutes 91 minutes 99 minutes 108 minutes 68 minutes
Other work on the box none none three coding agents none none

Part six: the Book of Genesis

Then I went back to the beginning. Genesis is 50 chapters, 1,533 verses and 89 scenes, from the first light to Joseph's death in Egypt. This one I handed off completely: I answered a few questions, told Claude to publish it when it was done, and went to bed. It ran on the box overnight and was live by the morning. You can read it here.

Open GenesisSee every attempt

A new cast. None of the Gospel faces belong in Genesis, so it got eleven portraits of its own: Adam, Eve, Noah, Abraham, Sarah, Isaac, Rebekah, Jacob, Esau, Rachel and Joseph. Eight of them came out right on the first try.

The questions I answered before bed. How to show Adam and Eve, how to handle the hard chapters (Lot's daughters, Dinah, Tamar, Potiphar's wife, all shown with nothing sexual in the picture). And how to show God. The answer was light only, never a figure: a shaft of light over the deep, a glow moving through the garden, a column of light beside Hagar at the spring. The three men at Mamre and the man who wrestles Jacob are shown as men, because that is what the text calls them.

Then I changed my mind about Eden. Before bed I had picked the option that kept Adam and Eve clothed the whole way through, and when I looked at the result it was wrong. The text makes a point of it: they were naked and not ashamed, then after the fall they hid and sewed fig leaves, and only then did God make them coats of skins. That progression is the story, so the pictures need to show it. Now they are unclothed silhouettes on the first morning, a figure seen from behind in the garden, Eve at the tree with her hair falling over her, the two of them hiding behind a tree with fig leaves, and finally simple skin wraps as they leave. Each of the five fixes was an edit of the published picture, and every one worked on the first try.

Two small unclothed silhouettes of a man and a woman on a hill against a vast sunrise over an untouched valley Jacob asleep on a stone as a stairway of light rises into the sky with figures ascending and descending
Left: Genesis 1:26-31, the first try gave me a modern couple in khakis. Right: 28:1-22, Jacob's ladder, which gets the dream edge as a vision.

It was the easiest book yet. 57 of the 89 scenes were keepers on the first try, and it took 1.53 attempts per published image, the lowest of any book. The whole thing was 53 minutes of GPU time. Part of that is Genesis itself: a lot of it is sky, sea and animals, and the model draws a flood or a rainbow or a sky full of stars without anything to get wrong. The rest is the list of lessons from the other five books, which every prompt now starts from.

Jacob wrestling with a stranger on the river stones at dawn
Genesis 32:22-32, Jacob wrestles until the breaking of the day.

What went wrong this time

A failed image: the cherubim at Eden drawn as nude statues Adam and Eve in simple hide wraps walking out of Eden as two cherubim of light and a flaming sword guard the gate
Genesis 3:14-24. Left: the first try. Right: the version in the book.

Genesis by the numbers

Genesis Acts Matthew Mark Luke John
Scenes 89 98 111 75 103 88
New portraits 11 6 1 2 1 2
Total attempts 153 234 217 189 254 168
Attempts per published image 1.53 2.25 1.94 2.45 2.44 1.87
Kept on the first try 57 13 38 10 20 about half
GPU time 53 min 115 min 91 min 99 min 108 min 68 min

Part seven: 1 and 2 Samuel

Next came 1 and 2 Samuel, and this time I asked for one person to grow old on the page. They are two books on the site, 55 chapters and 78 scenes between them, and they follow David from the shepherd boy Samuel anoints to the old king buying a threshing floor for an altar. You can read 1 Samuel and 2 Samuel.

Open 1 SamuelOpen 2 SamuelSee every attempt

David at four ages. A single portrait would not work for a man who is a boy in one chapter and an old king forty years later. So David has four: the shepherd, the young man on the run from Saul, the king, and the old king. The first try at aging him was an edit of the boy's portrait, and it failed. His eyes turned blue and he started to look like the Jesus portrait from John. What worked was generating each age with the one before it as the reference image, so the face grows older instead of turning into someone else. The king and the old king both came out right on the first try that way. Samuel, Saul, Jonathan, Joab and Absalom each have one portrait.

Portrait of David as a shepherd youth Portrait of David as an old king
The first and last of David's four portraits. Each one was generated from the one before it.

The ark became a cast member. The ark of the covenant shows up in a lot of these chapters, and the first pass drew it differently almost every time. I asked for it to get a reference image like the people do, and I looked at that reference before anything else was redone. Then I added a rule: nobody touches the ark. The text is clear about this (it is why Uzzah dies in 2 Samuel 6), so the only hands on it in either book are his, and the Levites carrying it by the poles.

This time I reviewed before it went live. For Genesis I let it publish on its own. For these two I asked Claude to stop before pushing, and I went through 1 Samuel on my own machine while the 2 Samuel pictures were still being made. My first list had about a dozen things on it; the second round found more. Hands that were too long, two right arms on one man, a robe draped over two people at once, Samuel standing too close to the ark, and priests with two heads. The two headed priests never did get fixed by edit. In the end they were replaced with the robes and spears they left behind on the field. A third pass, after both books were done, still found extra arms on four people, a giant with two heads, and a hand with three fingers.

What went wrong this time

A failed image: Absalom in a canopied chariot that looks like a golf cart, with a fedora and pith helmets in the crowd Absalom in a chariot with horses and runners before him
2 Samuel 15:1-12. Left: the first try. Right: the version in the book.

Samuel by the numbers

1 Samuel 2 Samuel Genesis Acts
Scenes 41 37 89 98
New portraits 9 2 11 6
Total attempts 140 98 153 234
Attempts per published image 2.80 2.51 1.53 2.25
Kept on the first try 8 7 57 13
GPU time 68 min 51 min 53 min 115 min

1 Samuel took the most attempts per image of any book so far, and most of that was the two review rounds.

Part eight: 1 Kings

After Samuel I asked for the Kings, one book at a time, each reviewed before it goes live. 1 Kings is 22 chapters and 37 scenes, from David's last days to Ahab dying in his chariot at Ramothgilead. You can read it here.

Open 1 KingsSee every attempt

The cast. David carries over as the old king for the first two chapters. Solomon has two portraits, young and old, the second made from the first the same way David aged across Samuel. Then Jeroboam, Ahab, Jezebel, and the two prophets, Elijah and Elisha. Elisha is bald, because 2 Kings says so.

Ark scenes need a moment of rest. The ark comes into Solomon's temple in chapter 8, and every attempt to show the priests carrying it put someone's hands on the chest. The text gives another moment: the priests set it down under the wings of the cherubim and then could not stand to minister because the cloud filled the house. That is the picture now, with the priests backing away and nobody near the ark.

The ark of the covenant at rest beneath two great golden cherubim as the cloud fills the room and priests back away bowing Fire falling from heaven onto Elijah's altar on Mount Carmel as the people fall on their faces
Left: 1 Kings 8:1-11, the cloud fills the house. Right: 18:21-40, the fire of the LORD falls on Carmel.

What went wrong this time

1 Kings by the numbers

1 Kings 2 Samuel 1 Samuel
Scenes 37 37 41
New portraits 7 2 9
Total attempts 96 98 140
Attempts per published image 2.18 2.51 2.80
Kept on the first try 6 7 8
GPU time 41 min 51 min 68 min

Part nine: 2 Kings

2 Kings is 25 chapters and 36 scenes, from Elijah taken up in the whirlwind to the temple burning and a captive king eating at the table of the king of Babylon. You can read it here.

Open 2 KingsSee every attempt

The cast. Elijah and Elisha carry over from 1 Kings, and Elisha gets an older portrait made from his younger one, since he is an old man on his deathbed by chapter 13. The new faces are Jehu, Hezekiah and Josiah.

Castles everywhere. The model has one idea of an ancient city seen from a distance, and it is a medieval castle with towers and a flag. When an edit took the castle out, it often put a hillside town with red tile roofs in its place. Most of the fixes in this book were pulling cities out of the background, or reframing so the city was a single plain wall.

Elijah taken up in a whirlwind of fire with horses of fire as Elisha cries out below The temple in Jerusalem burning at night as captives are led away
Left: 2 Kings 2:1-11, the chariot of fire, kept on the first try. Right: 25:1-21, the house of the LORD burnt.

What went wrong this time

2 Kings by the numbers

2 Kings 1 Kings 2 Samuel 1 Samuel
Scenes 36 37 37 41
New portraits 4 7 2 9
Total attempts 80 96 98 140
Attempts per published image 2.22 2.18 2.51 2.80
Kept on the first try 8 6 7 8
GPU time 34 min 41 min 51 min 68 min

Part ten: 1 and 2 Chronicles

Chronicles tells Israel's story a second time, from Adam to the decree of Cyrus. It is two books on the site, 65 chapters and 89 scenes, and both have a narrated reader like the rest. You can read 1 Chronicles and 2 Chronicles.

Read 1 ChroniclesRead 2 ChroniclesSee every attempt

Split across agents. This time I asked Claude to run it as a workflow. Two agents planned the two books at the same time. Images were made one job at a time, a few chapters per agent, because halo has one GPU. While the second book was being drawn, another agent worked out the camera moves for the first book's reader on the Mac, and the narration ran only after every image was final. Each agent that changed the repo worked in its own copy, and one coordinator merged them. Before the images started I restarted halo to pick up an update from AMD, and other coding agents were using the box for the first half hour.

The genealogies. The first nine chapters of 1 Chronicles are mostly names. Each one got a picture of a moment those names mention: Nimrod, Jabez praying, warriors crying to God in battle, the singers before the tabernacle, the porters opening the gates every morning.

The cast. David, Solomon, Hezekiah and Josiah keep their faces from Samuel and Kings. Two calls were mine: the water from the well of Bethlehem uses young David, since it happened at Adullam before he was king, and Asaph, the chief of the singers, gets his own portrait. Rehoboam's portrait first came out looking about 25, because it was made from young Solomon; made from old Solomon instead, he looks his age. Asa and Jehoshaphat are new.

The angel with a drawn sword over Jerusalem as David and the elders in sackcloth fall on their faces Fire coming down from heaven onto the altar in Solomon's temple as all Israel bows to the ground
Left: 1 Chronicles 21:14-17, the angel over Jerusalem. Right: 2 Chronicles 7:1-10, the fire came down from heaven.

The hardest books yet. About three and a half attempts for every published image, and three images kept on the first try out of 89. Much of that is counting. The model drew six sons of Jesse, then five, then six again, never seven, and three oxen pulling the ark's cart instead of two. Carrying the ark on the Levites' shoulders failed three different ways, so 15:1 shows the ark set down with the Levites ready to lift it.

What went wrong this time

A failed image: men and donkeys merged into centaur-like figures Bread, fig cakes and wine laid out on a mat as men rest by their donkeys and a camel
1 Chronicles 12:23-40. Left: one of the tries. Right: the version in the book, the moment after they arrive.

Chronicles by the numbers

1 Chronicles 2 Chronicles 2 Kings 1 Kings
Scenes 43 46 36 37
New portraits 1 3 4 7
Total attempts 151 166 80 96
Attempts per published image 3.51 3.61 2.22 2.18
Kept on the first try 2 1 8 6
GPU time 62 min 67 min 34 min 41 min
Narration 138 min of audio 161 min of audio

Part eleven: Ezra

Ezra is short: 10 chapters and 19 scenes, covering two returns from Babylon about eighty years apart. You can read it here, or listen to it in the reader.

Read EzraSee every attempt

The cast. Three new portraits: Zerubbabel and Jeshua the high priest, who rebuild the altar and the temple, and Ezra the scribe, who comes later with the law. Two of the three first came out with a buttoned shirt placket under their robes, which one edit fixed each time.

One planner this time. For a single short book Claude wrote the plan directly instead of splitting it across agents. The rest ran the same way as Chronicles: images one job at a time in two batches, then the camera paths and the narration side by side once every image was final. The whole book took under an hour.

Care with chapter 10. Ezra ends with the men agreeing to put away their foreign wives and children. The picture for it shows only the priests giving their hands in pledge and the ram offered for their trespass.

The foundation of the second temple laid as young men shout and old men weep Ezra sitting stunned with his robe torn at the evening sacrifice
Left: Ezra 3:8-13, the noise of the shout of joy and the weeping. Right: 9:1-15, Ezra sat down astonied.

What went wrong this time

Ezra by the numbers

Ezra 2 Chronicles 1 Chronicles
Scenes 19 46 43
New portraits 3 3 1
Total attempts 68 166 151
Attempts per published image 3.58 3.61 3.51
Kept on the first try 2 1 2
GPU time 30 min 67 min 62 min
Narration 48 min of audio 161 min 138 min

Part twelve: Nehemiah

Nehemiah is 13 chapters and 20 scenes: the king's cupbearer hears that Jerusalem's wall is broken down, gets leave to go, and rebuilds it in fifty-two days. You can read it here, or listen in the reader.

Read NehemiahSee every attempt

Hands off. After I approved the plan and Nehemiah's portrait, Claude ran the rest on its own: images one job at a time, then the camera paths and the narration side by side, and stopped for me to review. His portrait first came out in a black knit beanie; an edit for a Persian court hat made a chef's hat, so he wears a wrapped linen headcloth. Ezra keeps his face from the book of Ezra for the reading of the law in chapter 8.

Care with chapter 13. The book ends with Nehemiah contending with the men who married foreign wives, striking some and pulling out their hair. The picture shows only Nehemiah at prayer: remember me, O my God, for good.

Builders laying stones on the wall with swords girded at their sides Ezra reading the law at the water gate as the people lift their hands
Left: Nehemiah 4:13-23, every one had his sword girded by his side, and so builded. Right: 8:1-12, Ezra reads the law.

What went wrong this time

Nehemiah by the numbers

Nehemiah Ezra 2 Chronicles
Scenes 20 19 46
New portraits 1 3 3
Total attempts 65 68 166
Attempts per published image 3.25 3.58 3.61
Kept on the first try 3 2 1
GPU time 28 min 30 min 67 min
Narration 68 min of audio 48 min 161 min

Part thirteen: Esther

Esther is 10 chapters and 17 scenes, all at the Persian court in Shushan. You can read it here, or listen in the reader.

Read EstherSee every attempt

The cast. Four portraits this time: Esther, her cousin Mordecai, Haman and king Ahasuerus. The king first came out in a spiked crown from a medieval painting, and Mordecai in a knitted cardigan; one edit each fixed them.

What the pictures leave out. Esther has three hangings and a day of fighting, and none of them is shown. The plot against the king is a whisper overheard at the gate, Haman is undone at the banquet table, and the thirteenth of Adar is men standing together in their own street. God is never named in Esther, so there is no light from heaven in any scene, and queen Vashti never appears: her scene is the chamberlains coming back without her.

Esther in the inner court as king Ahasuerus holds out the golden sceptre Esther pointing at Haman across the banquet table as the king looks on
Left: Esther 5:1-8, the king held out to Esther the golden sceptre. Right: 7:1-10, this wicked Haman.

What went wrong this time

Esther by the numbers

Esther Nehemiah Ezra
Scenes 17 20 19
New portraits 4 1 3
Total attempts 71 65 68
Attempts per published image 4.18 3.25 3.58
Kept on the first try 0 3 2
GPU time 30 min 28 min 30 min
Narration 34 min of audio 68 min 48 min

Part fourteen: Ruth

Ruth is the shortest book so far: 4 chapters and 8 scenes, a famine, three widows, a barley harvest and a redeemer. You can read it here, or listen in the reader. It sits between Judges and 1 Samuel on the site, where it belongs.

Read RuthSee every attempt

The cast. Ruth, Naomi and Boaz each have a portrait. Ruth and Naomi came out right the first time; Boaz came out in a knitted cardigan with a button, like Mordecai before him, and one edit fixed it.

Chapter 3. The night at the threshing floor is shown by its last moment, in the morning: Boaz pouring six measures of barley into Ruth's veil, both of them standing. The baby Obed lies on a blanket at Naomi's knees, since babies held in arms keep coming out with two heads.

Naomi between her two daughters in law on the road from Moab Boaz pouring barley into the veil Ruth holds out
Left: Ruth 1:6-14, on the road from Moab. Right: 3:1-18, six measures of barley.

What went wrong this time

Ruth by the numbers

Ruth Esther Nehemiah
Scenes 8 17 20
New portraits 3 4 1
Total attempts 31 71 65
Attempts per published image 3.88 4.18 3.25
Kept on the first try 0 0 3
GPU time 12 min 30 min 28 min
Narration 15 min of audio 34 min 68 min

Part fifteen: Joshua

Joshua is 24 chapters and 47 scenes: the crossing of the Jordan, Jericho, Ai, the long day at Gibeon, and then nine chapters of borders and cities as the land is divided. You can read it here. It sits between Genesis and Judges on the site.

Read JoshuaSee every attempt

The battles. Until now the rule was to show the moment before or after any violence. Joshua is mostly war, so for this book I changed it: armies fight, men fall, and there is some blood, but no gore and no close-ups of the dead. The killing of women, children and animals, the hanging of the kings and the stoning of Achan's family are still not shown. The reader's camera can move in on the fighting but never stops on a fallen man.

The cast. Joshua has two portraits, the general and the old man, the second made from the first. Rahab, Caleb and Eleazar the priest have one each. Joshua's first try came out in a knitted sweater and a beanie, Caleb's in a sweatband and a tank top, and old Joshua held a staff in each hand. Eleazar's twelve stones came out all white; an edit coloured them, in three rows of four instead of four rows of three.

The wall of Jericho falls and Israel charges up the rubble An Israelite captain with his foot on the neck of a king lying face down outside the cave at Makkedah
Left: Joshua 6:15-21, the wall fell down flat. Right: 10:16-27, the five kings at Makkedah.

What went wrong this time

Joshua by the numbers

Joshua Ruth Esther
Scenes 47 8 17
New portraits 5 3 4
Total attempts 162 31 71
Attempts per published image 3.45 3.88 4.18
Kept on the first try 7 0 0
GPU time 68 min 12 min 30 min
Narration 118 min of audio 15 min 34 min

Part sixteen: Judges

Judges is 21 chapters and 52 scenes: Ehud, Deborah and Jael, Gideon's three hundred, Jephthah, Samson, and the dark last chapters when every man did that which was right in his own eyes. You can read it here. It sits between Joshua and Ruth on the site.

Read JudgesSee every attempt

The violence. The battles follow the rule from Joshua. Judges also has killings that are not battles, and those are shown by the moment before: Ehud's hand going to the dagger, Jael creeping toward the sleeping Sisera, the men of Gibeah beating on the door. Samson's lion appears only as a dry carcass with honey in it. The Levite's concubine, Jephthah's daughter after she meets her father, and the seizing of the daughters of Shiloh are not shown.

The cast. Deborah, Gideon, Jephthah, Samson and Delilah each have a portrait. Gideon's first try wore a knitted cap, Jephthah's a knitted sweater with a button, and the first Samson was too lean to be Samson.

Gideon's men raise torches and rams' horns above the camp of Midian at night Samson between the two pillars of the house of Dagon
Left: Judges 7:16-25, the sword of the Lord, and of Gideon. Right: 16:23-31, let me die with the Philistines.

What went wrong this time

Judges by the numbers

Judges Joshua Ruth
Scenes 52 47 8
New portraits 5 5 3
Total attempts 205 162 31
Attempts per published image 3.94 3.45 3.88
Kept on the first try 6 7 0
GPU time 80 min 68 min 12 min
Narration 115 min of audio 118 min 15 min

Part seventeen: Exodus

Exodus is the longest Old Testament book so far: 40 chapters and 77 scenes, from the brick fields of Egypt to the glory filling the tabernacle. You can read it here. It sits between Genesis and Joshua on the site.

Read ExodusSee every attempt

The Passover. I asked for one picture above the rest: a house in Goshen at nightfall with the blood on the lintel and the two side posts, under a sky about to break. No one outside, no death shown. The blood is where the text puts it. Fourteen tries: the model kept adding horror-film drips, a mushroom cloud, an electric light over the door, a potted plant and a tornado.

A mud-brick house at nightfall with blood on the lintel and the two side posts under a storm The walls of the sea collapse on the horsemen of Egypt, seen from the far shore
Left: Exodus 12:29-36, at midnight. Right: 14:23-31, the sea returned to his strength.

The cast. Seven portraits: Moses at eighty and as a prince of Egypt at forty, made from the older one; Aaron, and Aaron again as high priest; Miriam with her timbrel; Pharaoh; and the young Joshua, made from the Joshua portrait so the face carries into his own book. God appears only as light: the bush, the pillar, the smoke on Sinai, the light passing the cleft of the rock.

What went wrong this time

Exodus by the numbers

Exodus Judges Joshua
Scenes 77 52 47
New portraits 7 5 5
Total attempts 266 205 162
Attempts per published image 3.45 3.94 3.45
Kept on the first try 8 6 7
GPU time 100 min 80 min 68 min
Narration 199 min of audio 115 min 118 min

Part eighteen: Philemon, a short film

Philemon is one chapter: Paul, in chains in Rome, writes to a friend in Colossae and asks him to take back Onesimus, a runaway slave who has become a Christian. A letter has no scenes to illustrate the way a story does, so I tried something new: a three-minute film. You can watch it here. The reader for Philemon now has a Watch button next to Listen.

Watch PhilemonSee every attempt

How it works. The narration is the clock. Every one of the 37 shots is timed to its verses, and the player moves the camera itself. Twenty-six shots are video clips made with LTX-2.5 on the Halo, each one started from a still I had already approved. Nine are stills with depth parallax: a depth map made on the Mac lets the player slide the foreground past the background. A lyre score runs under the voice. I had two scores made, lyre and oud, and picked the lyre after watching the film with each.

Paul in a rented room in Rome, his right wrist chained to a Roman guard, Timothy writing at a table Paul, his wrist in an iron cuff, takes the reed pen from Timothy
Left: Philemon 1, Paul, a prisoner of Jesus Christ. Right: the first frame of 18-19, where Paul takes the pen to write with his own hand.

The cast. Thirteen new portraits. Paul is the Paul from Acts, about ten years older. Onesimus has two looks: as he is now, and dirty and torn for the flashback to his running away. Everyone named in the greetings at the end of the letter has a face.

What went wrong this time

Philemon by the numbers

Philemon
Shots 37 (26 video, 9 parallax, 2 stills)
Length 3 min 12 s
New portraits 13
Still attempts 225
Video renders 52
GPU time 164 min for stills, about 504 min for video, 16 min for music

Try it

Everything is on GitHub: the MCP server, the ComfyUI workflows, the tunnel setup, the book viewer, and the scripts that pulled these numbers. The under the hood page has the full hardware and benchmark breakdown, and making of has every single attempt with the exact prompt, including all the wristwatches.

Next up will be integrating this into my agentic coding workflows.

IF you made it this far! You are amazing. Thanks for the read. I will keep you posted on my next test and workflow. This box is incredible, thank you @AMD!